Uses of Interface
ch.tatool.core.element.handler.score.PointsAndLevelHandler

Packages that use PointsAndLevelHandler
ch.tatool.core.element.handler.score   
 

Uses of PointsAndLevelHandler in ch.tatool.core.element.handler.score
 

Classes in ch.tatool.core.element.handler.score that implement PointsAndLevelHandler
 class AbstractPointsAndLevelHandler
          Abstract store and level handler.
 class AdaptiveScoreAndLevelHandler
          Adaptive Score and Level Algorithm The score and level algorithm adapts itself to the performance of the user.
 class BoundaryPointsAndLevelHandler
          PointsAndLevelHandler that performs a level change once the number of points pass a boundry value.
 class DefaultPointsAndLevelHandler
          Default implementation of a score and level handler.
 

Methods in ch.tatool.core.element.handler.score with parameters of type PointsAndLevelHandler
 void PointsAndLevelHandler.PointAdaptor.adaptPoints(PointsAndLevelHandler handler, ExecutionContext context)
          Adapt the passed in points.
 void NullablePointAdaptor.adaptPoints(PointsAndLevelHandler handler, ExecutionContext context)
           
 void FactorPointAdaptor.adaptPoints(PointsAndLevelHandler handler, ExecutionContext context)
          Adapts the points according to a factor.
abstract  void AbstractPointAdaptor.adaptPoints(PointsAndLevelHandler handler, ExecutionContext context)
          To be implemented by subclasses.
 Integer AbstractPointAdaptor.getMaxPointsToAdapt(Trial trial, PointsAndLevelHandler handler)
           
 Integer AbstractPointAdaptor.getMinPointsToAdapt(Trial trial, PointsAndLevelHandler handler)
           
 Integer AbstractPointAdaptor.getPointsToAdapt(Trial trial, PointsAndLevelHandler handler)
           
 void UserFeedbackLevelListener.levelChanged(PointsAndLevelHandler handler, ExecutionContext context)
           
 void PointsAndLevelHandler.LevelListener.levelChanged(PointsAndLevelHandler handler, ExecutionContext context)
          Implementors get called by the PointsAndLevelHandler whenever the level changes.
static void PointsAndLevelUtils.registerPointAndLevelHandler(Module module, PointsAndLevelHandler handler)
          Register a point and level handler onto the module.
 void AbstractPointAdaptor.setAdaptedMaxPoints(Trial trial, PointsAndLevelHandler handler, Integer value)
           
 void AbstractPointAdaptor.setAdaptedMinPoints(Trial trial, PointsAndLevelHandler handler, Integer value)
           
 void AbstractPointAdaptor.setAdaptedPoints(Trial trial, PointsAndLevelHandler handler, Integer value)
           
 



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